Claire Hummel grew up in LA, went to school in Rhode Island, spent a decade in Seattle, and made her way back to LA where she now lives with her two snakes, Xoco and Rodney. Can't take the valley girl out of the valley, I guess.
She spends her days as the art director at Campo Santo, where she's working with a lot of cool people on a lot of cool stuff she can't talk about just quite yet. She's been in the games & interactive industry for about nine years, contributing to a number of projects including Westworld VR, Fable Legends, Sunset Overdrive, and Bioshock Infinite.
Claire tries to spend most of her free time – if that's ever a thing – in National/State Parks, as well as drawing a lot of cowboys, dinosaurs, rocks, and historical fashion.
You can reach her at firstname.lastname@example.org.