Claire Hummel grew up in LA, went to school in Rhode Island, and ended up in Seattle where she now lives with her two snakes, Xoco and Rodney.
She spends her days as the art director at Campo Santo, where she's working with a lot of cool people on a lot of cool stuff she can't talk about just quite yet. She's been in the games & interactive industry for about nine years, contributing to a number of projects including Westworld VR, Fable Legends, Sunset Overdrive, and Bioshock Infinite.
Claire tries to spend most of her free time – if that's ever a thing – in National/State Parks, as well as drawing a lot of cowboys, dinosaurs, rocks, and historical fashion.
You can reach her at firstname.lastname@example.org.